﻿using UnityEngine;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Jinndev {

    /// <summary>
    /// 地图的一个层级，属于MapData
    /// </summary>
    public class MapLayerData {

        public List<MapObjData> dataList = new List<MapObjData>();

    }

}
